Tuesday, 23 October 2012

Sound

On Monday's lesson we discussed how sound helped represent sexuality in a clip. Here are some notes from my lesson about sound as well as some of my own background research.



Direct Sound - Live sound. This may have a sense of freshness and spontaneity, but may not be acoustically ideal. 
Studio Sound Sound recorded in the studio to improve the sound quality, eliminating unwanted background noise (ambient sound). This can then be mixed with direct sound.
Selective sound - Removing some sounds and keeping others to make significant sounds for dramatic effect. For example, selective sound (and amplification) may make us aware of a watch or a bomb ticking.
Sound perspective/aural perspective - The impression of distance in sound, usually created through the use of selective sound. Even in live television a microphone is deliberately positioned, just as the camera is, and therefore may privilege certain individuals.
Sound bridge - Running sound (narration, dialogue or music) from one shot across a cut to another shot to make the action seem uninterrupted.
Dubbed dialogue - Recording the voice-track in the studio after filming, so the actors can match their words to the on-screen lip movements. 
Wildtrack (asynchronous sound) - Sound which is evidently recorded separately from the visuals it is shown with. For example, a studio voice-over added to a visual sequence later.
Parallel (synchronous) sound - Sound 'caused' by some event on screen, which matches the action.
Commentary/voice-over narration Commentary spoken off-screen over the shots shown to the audience. The voice-over can be used to:
1. Introduce particular parts of a programme,
2. Add extra information not evident from the picture,
3. For the audience to interpret the images from a particular point of view,
4. Link parts of a sequence or programme together.
Sound effects (SFX) - Any sound from any source other than synchronised dialogue, narration or music. Dubbed-in sound effects can add to the illusion of reality. A stage- set door may be used to add the sound of a heavy door slamming or creaking.
Music - Helps to establish a sense of the pace of the scene and the rhythm of music usually dictates the rhythm of the cuts. As well as setting the mood and atmosphere of a scene. Background music is not normally intended to be noticeable, for example, conventionally, background music accelerates for a chase sequence. Through repetition it can also link shots, scenes and sequences. 
Silence The juxtaposition of an image and silence can frustrate expectations, provoke odd, self-conscious responses, intensify our attention, make us apprehensive, or make us feel dissociated from reality

Evaluation

From this I have learnt how sound is used when producing a piece of media text which is very useful because I will need to understand all these techniques in case we decide to use them when producing and editing our coursework. In addition, I have also learnt how these techniques link to a piece of media text so I can understand how they are used to create different meanings and represent what a character may be feeling.

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